Yet in this spastic litany, one topic has finally united both sides: the widely used Windows copy protection software StarForce. blah blah, yammer yammer, mama mama please make it stop!.copy protection punishes honest users and doesn’t stop pirates.without copy protection, the companies would go broke and stop making games.no they don’t, the pirates wouldn’t have bought the game.yes it is, pirates take income from the creators.no it’s not, it’s copyright infringement. In every era, in every iteration, combatants unfailingly, compulsively restate the exact same points, often in precisely the same order: The argument has become ritualized, a pathological fugue state. Even choosing a term, “piracy” or “filesharing,” can revive the debate, which began on Usenet in the 1970s, then moved to 1200-baud BBS FidoNet feeds – to roundtables on Compuserve and GEnie – to Slashdot and Digg and a hundred forums. Piracy, or filesharing, is computer gaming’s West Bank, a bitter cycle of struggle across generations. – “ME BIGGD01” commenting on post “ DRM causes big trouble again,” March 22, 2006 Anyone who thinks otherwise deserves death also. They are scum and should be accountable for the full worth of anyone’s PC who is affected by their DRM BS. I think all responsible should have their heads cut off and sent to their mothers.
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